Agent, codename: Katana Baldy, has been given a new, top-secret mission.  March through the office building filled with guards and soldiers trying to stop you, and destroy their organization for good.

Made with Godot 3.2.

Everything was made from scratch by me, except a few free sound effects.

Comments

Log in with itch.io to leave a comment.

Ok this was fun!


I loved going around the room and destroying things, and liked how later on in the levels it became necessary to break stuff to make a larger pathway to dodge bullets. Surviving on one health and getting through felt amazing as I dodged and weaved between the bullets.

I also liked the art! It had a cool style and was very pleasing to the eye. The walk cycle doesn't look right though, I found that this video helped out, maybe it will too. 

With these next criticisms, I understand that we had limited time.


The game needs more feedback. I couldn't tell when I got damaged, and it was hard to tell if bullets actually disappeared when they hit me. Sometimes I thought I was doing really well, but then look at my health and its super low. If Baldy had a hurt animation or effect that would really help.


And also, destroying things is super fun, and I wish that it was more chaotic. Have pieces of the desk fly apart, and a huge breaking sound. And if we're going to be killing what looks like innocent people, I think it would be okay to have blood splatter around. Basically, I wished I could really destroy and mess up the environment.


Anyways, very good job!

Haha great fun, I had fun destroying absolutely EVERYTHING xD 

If someone doesn't know or has problems advancing the level,  just clear the room and press E while standing on the door